// Product Manager & Game Designer
@stamouf — Montreal, QC
I make things that work and things that are fun -- sometimes both at once. Decades of product management, a whole lot of game design, and just enough web dev to be dangerous.
01 — About
I'm a product manager who never stopped being a builder. My career has been a deliberate collision of systems thinking and creative design -- whether that's shipping a product roadmap, designing game mechanics, or wrangling a legacy ColdFusion codebase at 2am.
Game design taught me that constraints are gifts. Product management taught me that users are never wrong, just surprising. Web development taught me that everything is held together with duct tape, and that's okay.
I care about things that are actually used, actually fun, and actually finished.
02 — Projects
Game Design
A short description of this game project -- mechanics, platform, what makes it interesting. Replace this with your actual game.
Product
Description of a product you led or a major initiative. What problem, what outcome, what was your role.
Game Design
Second game or design experiment. Could be digital, physical, jam entry, prototype -- all count.
Web / Dev
Something you built on the web side -- a tool, an app, an internal system. ColdFusion veterans have war stories.
Product
Another product story. Feel free to add as many cards as you need -- the grid is flexible.
Game Design
Prototype, jam game, or design exercise. The ones that didn't ship are often the most interesting.
03 — Resume
Work Experience
Senior Product Manager
What you did, what you owned, what you shipped. Quantify where possible. Replace this with your real experience.
Product Manager
Another role. Led cross-functional teams, drove roadmap, delivered outcomes. Real details go here.
Web Developer / Product Lead
Where the web dev side of the story lives. ColdFusion, ASP.NET, Access DB era -- the formative years.
Skills & Tools
04 — Press
05 — Contact
Whether it's a product challenge, a game mechanic, or just a good conversation -- I'm around.